
01 / Product design / Design engineering
InkVein
A cross platform product for helping creatives find one another, collaborate, and build opportunities together.
WorkOS Portfolio Submission
Selected work / 06 projects
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01 / Product design / Design engineering
A cross platform product for helping creatives find one another, collaborate, and build opportunities together.

02 / Product design / Web development
A mobile first website and booking experience for a local mobile detailing business.

03 / Browser extension / Web application
A Chrome extension and companion web app for connecting web architecture decisions to infrastructure costs.

04 / Discord automation / Collaboration workflows
A Discord bot for recruiting collaborators through structured Group Requests and follow up states.

05 / React Native learning / Mobile product
A social mobile prototype for finding groups and connecting with other players.

06 / Portfolio design / Local creative services
An early studio and business experiment built around design, development, and reusable products.
Supporting material for the WorkOS Design Engineer application.
01 / Resume
Current PDFPreview the current resume or open the original PDF in a new tab.
02 / Profile
Cover letter content coming next.
About / shell
Designer + Design Engineer
I'm a design engineer based in California, working across product design, frontend development, design systems, accessibility, and interaction design. I take products from planning and Figma through React and TypeScript implementation, client delivery, physical device testing, and ongoing iteration.
01
I lead product and design engineering for InkVein while designing, developing, and supporting Cruzn Clean's website and booking experience.
02
My work spans UI/UX, interaction design, prototyping, accessible interfaces, design systems, and client brand work.
03
I build with TypeScript, React, Next.js, React Native, Python, and REST APIs, working across frontend and backend constraints.
04
Figma, GitHub, Docker, Codex, Bruno, Wireshark, Illustrator, Photoshop, After Effects, InDesign, Blender, and Procreate.
05
I like carrying ideas from planning into working software, testing them on real devices, and improving them through client and user feedback.